Thursday, November 26, 2009

Chrome OS promising, but it's more for the future

It won't be ready for the general public for another year, but the sneak preview of the Google Chrome OS is generating quite a buzz.

It may be a Windows-killer, some claim. It'll put Linux on the map, say others. It'll be a fiasco, say still more pundits. So far, nobody's neutral.

Google Chrome, built from the Debian GNU/Linux operating system (which I've always liked), is designed for the ultralight, ultracheap netbooks that are not really built for much more than Web browsing and lightweight office work. And the Chrome system is really little more than a front end for "cloud computing" -- the use of online applications and storage.

According to the Google blog:

... it's all about the web. All apps are web apps. The entire experience takes place within the browser and there are no conventional desktop applications. This means users do not have to deal with installing, managing and updating programs ...

That in itself is enough to really stir the pudding in the computer world.

I guess that's the future of computing, and it stands to reason that one may not even need a hard drive in the future. That's the trend I'm seeing carried out to its logical conclusion, though it doesn't mean I have to like it.

I've fooled around some with online applications, such as Google Docs. While they're OK, I have trepidations about using these for everything. I've also played with bubbl.us, an online mind mapping program. While these concepts are great for portability -- you can access your stuff from any computer without even a thumb drive. I'd rather keep my documents on hard drive. I'm even chary about backing them up online, and I like a lot more choice about what applications I do use. But from what I've read, the Google Chrome system throws you right into the future.

Although InfoWorld’s Randall Kennedy says Google’s Chrome OS will be a big failure, Robert Scoble thinks it's just ahead of its time:

... what about my son who is in high school? By the time Chrome OS comes along in big numbers he’ll be in college. Why take a $1,000 computer to class? Couldn’t he do everything he needs to do on a low-cost computer that’s lightweight, replaceable, uses low power, and just uses the web? Absolutely. InfoWorld is making assumptions that the world is going to stay the same. That simply is NOT true ... what will run on these new devices? A heavyweight OS like Windows 7 that takes me 40 seconds to boot up and does a ton of stuff I really don’t need, or a new OS that just has Google Chrome as its centerpiece?"

Even with nothing but a Web browser? Scoble says this:

... hey, I just wrote this post on Google Chrome while sitting listening to Marc Benioff at the TechCrunch Real Time Crunchup. I have not seen a single thing demonstrated on stage yet that won’t run on Google Chrome OS ... this is a winner, but on a new field ...

I may download the Chrome OS and give it a shot, though I'm not all that enthused about it. Since it's a front end with little more than a graphic user interface, a few core programs, and the Chrome browser, why does the download weigh in at around three gigabytes?

Out of the box, the download on my current Linux operating system is a tick over 700 megabytes. And that includes all the programs that make the computer a self-contained one. You can get surprisingly complete Linux distributions on a 100-megabyte download.

Still, I'm intrigued by this system, and hope it is adopted early and often. There's no secret that I'm a big fan of Linux, and the Chrome OS may finally dissolve the perception that Linux is too busy being geeky to be useful.

Now, understand that none of this is carved in granite, or even in bologna. This sneak preview is available in source code format, and it'll be a while before the final, battle-ready version is ready. In the interim, those who grabbed the download are essentially beta testers. Run it, crash it, make note of what you did, and report back to the developers.

The new operating system still begs the question: What will it do with Microsoft's death grip on the PC market?

Taking the pundits' comments and working the middle ground, the answer is not a lot. TechCrunch writer M. G. Siegler suggests Chrome will nibble into the bottom end of the Microsoft market -- the netbooks, the cheap computers. But until Windows 7 was released, Microsoft had conceded that end of the market. Most netbooks came with some form of Linux preloaded, while a few had Windows XP. Part of the game plan behind Windows 7 (which I'm not going to review; I'm more interested in open-source software) was to recapture some of the netbook users, and by most accounts the new Windows is one of the best systems Microsoft has ever produced.

Siegler writes:

... Google’s positioning for Chrome OS reads like a page out of Apple’s playbook, only from the opposite direction ... Apple, of course, takes the opposite approach, targeting the high end of the market with their high-quality and high-margin machines. If Google is successful with its Chrome OS netbooks (let’s call them ChromeBooks), what we could see is the squeezing of Microsoft, an idea I first laid out a month ago. With attacks from the top and bottom, Windows will be relegated to the middle. And ultimately, if Google has its way, marginalized ...

Stay tuned.

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Tuesday, November 10, 2009

After rough start, Firefox marks fifth birthday

I never would have expected this. Firefox is five years old.

Despite its promise from the jump, Firefox spent its beta period without any real identity. Literally.

At first no one was really sure what to call it. For a while it was known as Phoenix, then Firebird. I believe the developers had to come up with a fast name change because there's another piece of software called Firebird, and branding is a big thing in the computer world.

With such an inauspicious beginning, it's amazing to see that the product survived, let alone developed a reputation as a stable browser.

To further confuse things, Firefox is open source, meaning you can take the code, tweak it, build something else from it, and rebrand it. This was done with Debian Linux, as the Firefox brand is copyrighted though the source code is not, so that thing that looks and feels like Firefox is called Iceweasel or some such thing. I've also used BonEcho, a rebranded, stripped-down version of Firefox for the ultralight Puppy Linux.

For a while, one of the lesser-known and more tongue-in-cheek Firefox extensions available was called firesomething, which would put a whole different name on the browser every time you run it. The name on it may be SnowSnake this time, and maybe something like BlizzardLizard the next. It was a goofy extension, but brought a chuckle to this user who remembered Firefox's early search for a name.

The browser made it out of beta and released Version 1.0 five years ago this week. Within four days, more than a million people downloaded it. I was one of them.

I was one of the early Firefox adopters. I was running an assembled-from-scratch computer, and already I was sick of Internet Explorer's balkiness and security leaks. I went to the old Mozilla suite, and when that company announced it was throwing its resources into a new, browser-only project, I had to try it out.

The design was a thing of beauty. You were getting a basic browser, and you'd add whatever you feel you needed to it. Now, five years later, the modular design remains. My Firefox has the experimental Google Gears extension, plus the LastPass password keeper. But the biggest extension I have is ScribeFire, which allows me to compose blogs within the browser and post them seamlessly. ScribeFire is big, adds more bloat to the browser, and is sometimes buggy so I'm a bit lukewarm about it. But I use it.

A caveat about Firefox: The more add-ons and extensions you install, the slower it will run. It's like running a car with all the options instead of a model with power nothing and the kind of air conditioner you get when you open all four windows. But even with a lot of chrome on it, Firefox is a good browser, stable, and secure. The developers stay on top of things, and are quicker to solve their bugs than the Microsoft people are at admitting there's a problem with IE. For a while, Firefox had a problem where it would blow up in your memory and consume every CPU cycle you had, but that was solved several updates ago.

Over time, Mozilla dropped its old browser and made Firefox its big Web browsing application. Recently, some fans of the old Mozilla browser took the source code, tweaked a few things, updated the whole thing, and released it as Seamonkey.

Now, Firefox is taking a decent chunk of the browser market. It's the main browser by about 25 percent of Web users, but that's a funny number. Firefox is not routinely installed on computers out of the box, and many users tend to stick with what's already on the box -- like Internet Explorer. Figure it. To use Internet Explorer you unpack the computer, plug it in, and double-click on the big "e" on the screen. You have to go out of your way to get Firefox -- and then install it yourself. But, Firefox now grabs a bigger share than the obsolete IE version 6, which is still a step ahead.

Recently, MozillaZine announced that Firefox was present on a majority -- 50.6 percent -- of computers, based on numbers by the exo.performance.network. So someone, somewhere, is doing an awful lot of downloading.

But while Firefox has seen some real growth lately, the year-old Google Chrome is growing even faster. Roughly four percent of computer users are making Chrome the prime browser, so that one has a way to go, but the growth rate matches the buzz it's generating. I played some with Chrome, but its development has primarily been on the Windows and, more recently, MacIntosh side. Still, I'm pleased by its lightness and speed -- by comparison a fully-loaded Firefox is kludgy -- but Chrome has an unfinished feel to it. I do suspect that, once it is ported to Linux, I may put it on my front line.

Firefox is still my go-to browser, but mostly because it works better with much of the stuff on the Web (particularly the experimental Google Labs widgets). It's probably a little bloated for my taste, though. Much as I tend to shy away from those large, do-everything suites (such as Open Office), I like Seamonkey (the rebuilt and reissued Mozilla browser suite) a bit better. Even with the built-in mail reader and HTML editor, its design is lighter than the browser-only Firefox. I do like Opera for the same reason, though it hasn't caught on in the mainstream computer world at all. Too bad. Opera is the only one that has a chance of outrunning Chrome in a speed test. Both of them are much quicker than Firefox, while IE lags so far behind you'd need searchlights to find it.

But if you want pure speed, Lynx runs circles around all of them, including Google Chrome. But since Lynx is text-only, you might have a problem watching those YouTube videos on it.



Monday, November 2, 2009

Many social-media games turning into scams

I can't get into Facebook. I do have an account, though I use it more to communicate with some of my friends. And I can't see spending a lot of time on it to play the games.

I have some friends who are seriously into the Facebook games and applications. Farmville, Bejeweled, YoVille, and Mafia Wars are real popular among the people I know. I can't be bothered with that stuff myself. I go on Facebook maybe long enough to check my messages, say hello to a few friends, and log off to check my Twitter account.

At first glance the Facebook games seem to be harmless fun. I understand you play many of them in levels; you clear the first level and move up to the bigger and better stuff -- much like the old-school Mario Brothers game or Dungeons & Dragons. So far, so good.

But TechCrunch has been working on a series of articles on the social-media games, and writer Michael Arrington smells a lot more scam than score.

With a lot of these games, there are two ways to hit another level: Earn it by playing well enough to clear the level you're on, or pull a George Steinbrenner and buy a new level. With real money. Your real money.

Already you can see this coming, if you're half perceptive. The game gets you hooked. It's like any other "progressive" type of game, and I can vouch for that. I've spent many hours trying to crack the combination on FreeCiv, an open-source version of Sid Meier's Civilization. Next I know the sun's coming up, my legs are frozen in one position, my left hand is all cramped up from pushing the mouse around, and my butt lost all feeling hours ago. So I can understand that.

But crank in the buy-ins and the special offers, especially if you're frustrated at the %$&#! game and your brain is fuzzed over from a marathon session, then things get real interesting.

On Oct. 31, Arrington wrote this:

... these games try to get people to pay cash for in game currency so they can level up faster and have a better overall experience. Which is fine. But for users who won’t pay cash, a wide variety of "offers" are available where they can get in-game currency in exchange for lead gen-type offers. Most of these offers are bad for consumers because it confusingly gets them to pay far more for in-game currency than if they just paid cash (there are notable exceptions, but the scammy stuff tends to crowd out the legitimate offers). And it’s also bad for legitimate advertisers. The reason why I call this an ecosystem is that it’s a self-reinforcing downward cycle. Users are tricked into these lead gen scams ...

Here's one scam, according to Arrington:

... users are offered in game currency in exchange for filling out an IQ survey. Four simple questions are asked. The answers are irrelevant. When the user gets to the last question they are told their results will be text messaged to them. They are asked to enter in their mobile phone number, and are texted a pin code to enter on the quiz. Once they’ve done that, they’ve just subscribed to a $9.99/month subscription. Tatto Media is the company at the very end of the line on most mobile scams, and they flow it up through Offerpal, SuperRewards and others to the game developers ... nothing in the offer says that the user will be billed $10/month forever for a useless service.

Had enough yet? Here's another:

Video Professor ... users are offered in game currency if they sign up to receive a free learning CD from Video Professor. The user is told they pay nothing except a $10 shipping charge. But the fine print, on a different page from checkout, tells them they are really getting a whole set of CDs and will be billed $189.95 unless they return them. Most users never return them because they don’t know about the extra charge. Woot. Again, sites like Offerpal and SuperRewards flow these offers through to game developers ...

Slashdot, one of my favorite sites for geeky news, says this about the TechCrunch articles:

... the system is rife with scams, and many game developers turn a blind-eye to them, much to the detriment of the players and the legitimate advertisers — not to mention the games that rightly disallow these offers and fall behind in profits. The article asserts that Facebook and MySpace themselves are complicit in this, failing to crack down on the abuses they see because they make so much money from advertising for the most popular games ...

If you play these online games -- or if you're thinking about it -- I highly recommend these three TechCrunch articles, all by Arrington:

Part One - Social Games: How The Big Three Make Millions

Part Two - Scamville: The Social Gaming Ecosystem Of Hell

Part Three - Two Companies That Said No To Social Media Scams

I'm getting awfully tired of doing these pieces on Internet scams. I'd rather do how-tos and reviews any old day. You think these scammers can give me enough of a break to pursue this? C'mon guys ... at least do it for my convenience?

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